In the last 6+ months, I’ve written an article every day1. Unfortunately, I did not categorize most of them. Doing it later is a much larger job that it would have been if I did it in the first place when I should have, but well lesson learned… Almost since...

The most basic camera is a static camera that doesn’t move and always records the same area of the canvas. This is what you get when you create a new scene.

Disclaimer: This article is from my personal experience managing the tech stack of a physical on-site infrastructure for a large international client distributed all across the country and it needs to be read in that frame. Most of it does not apply to small, independent developers.1 If you’re an indie...